- This wiki has a comprehensive bibliography of resources on gaming in libraries.
My shortlist of resources for those just getting into the subject:
Books and publications:
- Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan, 2007. (Revised and Updated)
- Levine, Jenny. “Gaming and Libraries: Intersection of Services” Library Technology Reports Sep/Oct 2006, vol. 42., n. 5 Teaser pages available here
- Levine, Jenny. “Gaming and Libraries Update:Broadening the Intersections” Library Technology Reports April 2008, vol. 44.,n.3 Teaser pages available here
- Neiburger, Eli. Gamers…In The Library: The Why, What, and How of VideogameTournaments for All Ages. ALA Editions, 2007
- Shaffer, David Williamson. How Computer Games Help Children Learn. Palgrave Macmillan, 2006.
Online Resources:
- Game On: Games in Libraries Blog
- Wilson, Heather. (2005). “Gaming for Librarians: An Introduction.” VOYA 27 (6): 446-4449. Available here
- If you’re not gaming you’re losing! from Jaap van de Geer on Vimeo From the Delft Public Library (DOK) in Holland.
- I bookmark interesting articles to my del.icio.us at http://del.icio.us/lauradowler/gaming
- Does gaming promote reading? This Blog post at The Shifted Librarian discusses the connection between video games and literacy. It includes proof that video gaming does indeed help promote the book collection.
- Are They Really Ready To Work? Employers’ Perspectives on the Basic Knowledge and Applied Skills of New Entrants to the 21st Century U.S. Workforce A Study that looks at skills needed in the 21st Century work environment.
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